Quiz (Minigame)
Last updated
Last updated
Drag the component from the subcomponents bar to the scene you're working on.
To resize it, use the arrow icon in the top menu.
All the minigames and puzzles must be set up with actions to work properly and also define what happens once the player wins, finishes, or loses.
Click on the minigame and then on the settings gear icon that will appear in the top menu or double click on the minigame.
You will see a menu with two set up options: questions and answers and Advanced.
By clicking here you can set up as many questions as you want and add the answers to each question.
Select the correct answer from the dropdown menu.
You can select if the player must get all the answers right to win the game.
To remove a question or an answer click on the trash icon and it will dissapear. If you remove a question, all the answers written on this question will be removed as well.
In the advanced setting you can:
Mute the game.
Set the wait time between when the player finishes answering all the quiz questions and when the win or lose actions are executed.
Allow the player to restart the quiz once they've finished answering all the questions
Show summary of all the questions, right answers and answers selected by the player at the end of the quiz.
Show progress bar on the top right.
Shuffle the answers.
There are different actions that you can set up for this game.
When the player finishes answering all the quiz questions there are two options: winning or losing. For winning or losing you can set up the following actions:
Go to another scene in the game
Add X points
Subtract X points
Visit an external URL
It's very important to specify what should happen in each case. Click on the Actions icon in the top menu and add one or more actions for both when the player gets the puzzle right or wrong.
You can set up actions for every question the player answers. This is not mandatory. For getting questions right or wrong you can set up one or more of the following actions:
Visit an external URL
Subtract X points
Add X points
Go to another scene in the game