UFOLAB
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    • What is UFOLAB
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      • Questions (Basic Puzzle)
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      • True or False (Basic Puzzle)
      • Scratch Image (Basic Puzzle)
      • Rings (Advanced Puzzle)
      • Fill the gaps (Advanced Puzzle)
      • Control Access Password (Advanced Puzzle)
      • Computer Access (Advanced Puzzle)
      • Phone Access (Advanced Puzzle)
      • Jigsaw (Advanced Puzzle)
      • Tic-Tac-Toe (Minigame)
      • Quiz (Minigame)
      • Swipe Time (Minigame)
      • Wordwheel (Minigame)
      • Timeline (Advanced Minigame)
      • Crossword (Advanced Minigame)
      • Memory Game (Advanced Minigame)
      • Einstein's Riddle (Advanced Minigame)
      • Quizz Run (Advanced Minigame)
    • Gamification Bar
  • TIPS and Advanced Features
    • Scorm
    • Text templating
    • How to create an actionable area
    • How to undo and redo?
    • How to resize the letters of a text?
    • How to preview our game?
    • How to place a logo along the project
    • How to clone and rename scenes?
    • How to delete multimedia files?
    • How to create a mobile game?
    • How to add background music
    • How to resize the elements
    • How to change the scenes order
    • How to move elements of the scene back and forth?
    • How to make the cover of your game?
    • How to change the canvas size?
    • What's the size limit for files?
    • How to zoom in, zoom out, and adjust the screen?
    • You need help?
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On this page
  • How to change the component style
  • How to set up the Einstein's riddle minigame
  • Settings
  • Advanced
  • How to set up the win/lose actions:
  1. Game editor
  2. Minigames

Einstein's Riddle (Advanced Minigame)

This logic puzzles game presents some logic problems that gives you several clues that will allow the player to organize the tiles in the correct position.

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Last updated 6 months ago

Drag the component from the subcomponents bar to the scene you're working on.

How to change the component style

To resize it, use the arrow icon in the top menu.

The minigames and puzzles must be set up with actions to work properly and also define what happens once the player wins, finishes, or loses.

How to set up the Einstein's riddle minigame

Click on the minigame and then on the settings gear icon that will appear in the top menu or double click on the minigame.

You will see a menu with two set up options: Settings and Advanced.

Settings

To set up this game you have to set columns, rows, tiles and clues.

  • Columns: you can add up to 6 columns, add a name to each column.

  • Rows: you can add up to 6 rows, add a name to each row.

  • Tiles: within the rows you can add to up 6 tiles per row, adding a name to each tile.

  • Clues: you can add an unlimited number of clues to help the player organize the tiles in their correct possition. The player can go backward and forward between the clues during the game.

It's important that you add the tiles in the correct order. The first tile of the row is under the first column, the second tile of the row is under the second column and so on. This will determine the correct answer for the game

Advanced

In the advanced options you can:

  • Mute the game.

  • Activate Autocheck: this will let the player know when they have placed a tile in its correct position (only if it's not muted) and will end the game once all the tiles are in its correct position.

How to set up the win/lose actions:

There are only two options in this game. Winning or losing the game.

It's very important to specify what should happen in each case. Click on the Actions icon in the top menu and add one or more actions for both when the player gets the puzzle right or wrong.

For each one of these options you can set you the following actions:

  • Visit an external URL

  • Subtract X points

  • Add X points

  • Go to another scene in the game

If the Autocheck is activated the player can only win the game