Gamification Bar

The Gamification Bar is a dynamic component in UFOLAB that enhances gameplay by integrating interactive elements such as a countdown/timer, progress bar, and points system. These elements are crucial in adding engagement and challenge to your game. Below is a breakdown of each feature.
You can use it just adding the Gamification Bar by dragging it into your scene.

Elements in the gamification bar
There are 3 elements, and you can decide whether use just one, two or all of them.
1. Countdown/Timer
Purpose: adds a sense of urgency to the game, encouraging players to complete tasks within a limited time frame.
Usage Example: Useful in scenarios where players need to solve puzzles or complete challenges within a time limit. In advanced option you can select in which scene the gamification bar starts.
2. Progress Bar
Purpose: Visually tracks the player’s progress throughout the game.
Usage Example: Particularly helpful for games with multiple stages or challenges, showing how far the player has progressed through the game.
3. Points System
Purpose: Tracks and displays points that players accumulate based on their actions and performance within the game.
Usage Example: Ideal for quiz-style games or educational scenarios where players are rewarded for correct answers and deducted points for incorrect ones.
How to Configure and Use the Gamification Bar
Step 1: navigate to the left-hand panel and select the Gamification Bar option from the list of components.
Step 2: drag it onto the scene placing it on the Interface Layer (
), this way it will appear in all the scenes of the game.
Step 3: customize the size and behaviour of each element using the options in the top menu.
Step 4: set specific actions that should happen when the player interacts with these components. For example, when the timer ends, the game can cause a scene change or a points deduction.
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