Fill the gaps (Advanced Puzzle)
Last updated
Last updated
Drag the component from the subcomponents bar to the scene you're working on.
To resize it, use the arrow icon in the top menu.
All the minigames and puzzles must be set up with actions to work properly and also define what happens once the player wins, finishes or loses.
Click on the component and then on the settings gear icon that will appear in the top menu. The configuration options are as follows:
Screens: You can add as many screens as you want. In them, you must add a text and below it, the blank words as possible answers. The words you choose as blank spaces will be the answers that the player can decide between. That is, if your text includes three blank words which are red, green and blue, the player must decide which space each of those three goes in. It will not be possible to choose the options for each blank space.
Advanced: You will be able to mute the game sound.
To remove a option from the solution, just click click on the trash icon and will dissapear. If you need to remove a full combination, repeat this on each one.
When the player enters their answer in the puzzle, there are only two options: either the answer is correct, or it is incorrect.
It's very important to specify what should happen in each case. Click on the Actions icon in the top menu and add one or more actions for both when the player gets the puzzle right or wrong.
The available options are:
Go to another scene in the game
Add X points
Subtract X points
Visit an external URL