UFOLAB
  • WELCOME!
  • Getting Started
    • What is UFOLAB
    • How to create a game
      • From scratch
      • From template
    • Publish your game
  • Dashboard
  • Game editor
    • How to use the editor?
    • General Settings
    • Text
    • Multimedia
      • Audio
      • Video
      • Image
    • Components
      • Maze generator
      • Flashlight
      • Dialogue
      • Box
    • Library
      • Buttons
      • Text Boxes
      • Icons
      • Shapes
    • Minigames
      • Questions (Basic Puzzle)
      • Colors (Basic Puzzle)
      • Arrows (Basic Puzzle)
      • Shapes (Basic Puzzle)
      • Letters (Basic Puzzle)
      • Numbers (Basic Puzzle)
      • True or False (Basic Puzzle)
      • Scratch Image (Basic Puzzle)
      • Rings (Advanced Puzzle)
      • Fill the gaps (Advanced Puzzle)
      • Control Access Password (Advanced Puzzle)
      • Computer Access (Advanced Puzzle)
      • Phone Access (Advanced Puzzle)
      • Jigsaw (Advanced Puzzle)
      • Tic-Tac-Toe (Minigame)
      • Quiz (Minigame)
      • Swipe Time (Minigame)
      • Wordwheel (Minigame)
      • Timeline (Advanced Minigame)
      • Crossword (Advanced Minigame)
      • Memory Game (Advanced Minigame)
      • Einstein's Riddle (Advanced Minigame)
      • Quizz Run (Advanced Minigame)
    • Gamification Bar
  • TIPS and Advanced Features
    • Scorm
    • Text templating
    • How to create an actionable area
    • How to undo and redo?
    • How to resize the letters of a text?
    • How to preview our game?
    • How to place a logo along the project
    • How to clone and rename scenes?
    • How to delete multimedia files?
    • How to create a mobile game?
    • How to add background music
    • How to resize the elements
    • How to change the scenes order
    • How to move elements of the scene back and forth?
    • How to make the cover of your game?
    • How to change the canvas size?
    • What's the size limit for files?
    • How to zoom in, zoom out, and adjust the screen?
    • You need help?
  • FAQs
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On this page
  • How to change the component style
  • How to set the numbers puzzle component
  • How to set the actions after the solutions is written
  1. Game editor
  2. Minigames

True or False (Basic Puzzle)

PreviousNumbers (Basic Puzzle)NextScratch Image (Basic Puzzle)

Last updated 12 days ago

Drag the component from the subcomponents bar to the scene you're working on.

How to change the component style

To resize it, use the arrow icon in the top menu.

All the minigames and puzzles must be set up with actions to work properly and also define what happens once the player wins, finishes or lose.

How to set the numbers puzzle component

Click on the component and then on the settings gear icon that will appear in the top menu. The configuration options are as follows:

  • Puzzle Identifier: a default ID appears, but you can rename it if desired.

  • Images: all the options you can use in this puzzle.

  • Solutions: here is where you set up the valid answers. If there are multiple correct answers, click "+" and add all the necessary combinations. Just drag the numbers available from "Images" to the spaces in "Solutions". If you want the combination of numbers in a certain order, don't forget to place the numbers in that order, from left to right.

  • Ignore Order in the Answer: if you check this option, the player can pick the numbers of the answer in any order.

  • Not allow duplicates: this option will disable each number when selected.

  • Solution length: number of elements the solution should have. Allows you to restrict the number of options in the 'Response' area and will set the height of the component

To remove a option from the solution, just click on it and will dissapear. If you need to remove a full combination, repeat this on each one.

On the left, you'll see another section called "Others," where you can:

  • Enable the Clear on Error option, meaning that if the player enters an invalid answer, it will be erased immediately after checking, leaving the space blank for a new attempt.

  • Mute the correct or incorrect answer sound that plays after the response is checked.

  • Change the volume.

  • Adjust the image size.

How to set the actions after the solutions is written

When the player enters their answer in the puzzle, there are only two options: either the answer is correct, or it is incorrect.

It's very important to specify what should happen in each case. Click on the Actions icon in the top menu and add one or more actions for both when the player gets the puzzle right or wrong.

The available options are:

  • Go to another scene in the game

  • Add X points

  • Subtract X points

  • Visit an external URL