> For the complete documentation index, see [llms.txt](https://academy.theufolab.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://academy.theufolab.com/tips-and-advanced-features/how-to-place-a-logo-along-the-project.md).

# Brand customization - Watermark

Make your game unique by adding a **custom watermark** or logo that remains visible throughout the entire experience.\
You can upload your own image, adjust its position, and control its size and transparency.

<figure><img src="/files/4BuxNwM6MpFqlP7NUEqT" alt=""><figcaption></figcaption></figure>

### How to set up your watermark

Go to the **Game Settings** section and open the **Canvas** tab.\
Scroll down to find the **Brand Customization** area.

Here you can configure the following options:

#### Watermark

Enable or disable the watermark feature.

#### Watermark image

Upload your custom logo by dragging and dropping it into the upload box or by clicking to browse your files.\
Recommended image with transparency: `.png`, and `.webp`.

#### Size and opacity

* **Size** – Adjust the logo size relative to the screen height using the slider.
* **Opacity** – Control the transparency of your logo.

#### Position

Choose where you want the watermark to appear on the screen:\
bottom left, bottom right, top left, or top right.

#### Text

Add an alternative text to display next to or below your logo (e.g. “Powered by UFOLab”).

#### URL

Add a clickable link to your watermark.\
When players click on the logo, they’ll be redirected to the specified web address (e.g. `https://www.theufolab.com`).

\
Using a watermark is a great way to personalize your game or include your organization’s logo while maintaining a professional look.
