Padlock (Advanced Puzzle)
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Drag the component from the subcomponents bar to the scene you're working on.
All the minigames and puzzles must be set up with actions to work properly and also define what happens once the player wins, finishes or lose.
To resize it, use the arrow icon in the top menu.

There are four different padlock designs available (see the image below). All of them work and are set up in the exact same way. You can freely choose the one that best fits your game’s design.

Click on the puzzle and then on the settings gear icon that will appear in the top menu or double click on the puzzle.
Here you can define:
Password length → Set the number of characters (minimum 3, maximum 5).
Symbols → Choose between letters or numbers (you cannot mix both).
Solutions → Add one or multiple valid solutions for the puzzle.
Preview → Check how the padlock will look and test the combinations.
In the Advanced settings you can:
Mute the game.
Change the puzzle volume.
Set the wait time (in seconds) between when the player solves the padlock and when the win or lose actions are executed.

Players can rotate the padlock wheels to set the right combination and unlock it.

There are different actions you can configure for this game.
You can set up one or more of the following actions:
Go to another scene in the game
Add X points
Subtract X points
Visit an external URL
You can also define actions when the player selects an incorrect combination. Possible actions include:
Visit an external URL
Subtract X points
Add X points
Go to another scene in the game
It's very important to specify what should happen in each case. Click on the Actions icon in the top menu and add one or more actions for both when the player gets the puzzle right or wrong.
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